AI Insights · Timothy · July 2021
Top 5 Sandbox-like Games on Android in Colombia, Q2 2021
Explore the performance of the top 5 sandbox-like games on Android in Colombia during Q2 2021, including weekly downloads, revenue, and active users.
In Q2 2021, the performance of the top 5 sandbox-like games on Android in Colombia showcased diverse trends in weekly downloads, revenue, and active users. Let's dive into the details of each game based on data from Sensor Tower.
PK XD: Fun, friends & games from Afterverse Games had an interesting quarter. Weekly revenue showed a significant upward trend, peaking at approximately $745 in the week of June 7. Downloads fluctuated throughout the quarter, with a notable increase to around 75K in the week of April 5 and ending with 56K in the week of June 28. Active users also saw growth, starting from 270K at the end of March and reaching 339K by the end of June.
Roblox by Roblox Corporation maintained a strong presence. The game consistently generated weekly revenue around $3.5K to $4K, with slight fluctuations. Downloads showed an upward trend towards the end of the quarter, peaking at around 64K in the week of June 21. Active users also increased from 1.6M at the end of March to approximately 1.8M by the end of June.
Craftsman: Building Craft from StarGame12 had a steady performance in terms of downloads and active users, despite having no recorded revenue. Weekly downloads peaked at around 56K in the week of May 10, with active users growing from 367K at the end of March to 424K by the beginning of June.
Mini World: CREATA by MINOVATE HONG KONG LIMITED saw notable activity, especially in downloads and active users. Weekly downloads surged to over 100K in mid-May but declined to around 33K by the end of June. Active users spiked to 363K by the end of May but dropped to approximately 188K by the end of June. Revenue remained relatively low, peaking at around $50 in late May.
Minicraft 2020 from Daigo Game 2020 Inc had a consistent performance without generating any revenue. Downloads hovered around 30K to 36K, with a slight dip towards the end of the quarter. Active users remained fairly stable, starting at 233K at the end of March and ending at 245K by the end of June.
For more detailed insights and analytics on these top-performing sandbox-like games, visit Sensor Tower.